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INVALID - Getting stuck in Walls
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01-19-2015, 04:41 AM
(This post was last modified: 01-21-2015 02:29 PM by Mike.)
Post: #1
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INVALID - Getting stuck in Walls
I don't know if this is related to bad level design or bad geometry calculation, but I managed to get a lot of funny things happen.
![]() I couldn't get out of this wall once I got in here. ![]() And I couldn't roll down this ledge, it got treated as a wall, CoatRack reports he fixed this at some point without realizing it, though. ![]() And this is what it looks like to get stuck inside a propeller. HELP ME I'M GOING IN CIRCLES I'M GOING IN CIRCLES I DON'T KNOW WHAT TO DO! Yes I spent 400 minutes sitting in the first modification and I'm proud of it. |
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01-19-2015, 11:53 AM
Post: #2
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RE: Getting stuck in Walls
A lot of this will be fixed once CoatRack adds a collision mesh to his stage.
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01-20-2015, 06:12 PM
Post: #3
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RE: Getting stuck in Walls
It's good practice to not embed polygons inside other polygons.
For example, if you have a box on the floor, remove the bottom polygon of the box. |
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