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INVALID - Getting stuck in Walls - Kitokofox - 01-19-2015 04:41 AM

I don't know if this is related to bad level design or bad geometry calculation, but I managed to get a lot of funny things happen.

[Image: 6c1f79479a.jpg]
I couldn't get out of this wall once I got in here.

[Image: 0b729823d8.jpg]
And I couldn't roll down this ledge, it got treated as a wall, CoatRack reports he fixed this at some point without realizing it, though.

[Image: 04315758b1.jpg]
And this is what it looks like to get stuck inside a propeller.

HELP ME I'M GOING IN CIRCLES I'M GOING IN CIRCLES I DON'T KNOW WHAT TO DO!





Yes I spent 400 minutes sitting in the first modification and I'm proud of it.


RE: Getting stuck in Walls - Mike - 01-19-2015 11:53 AM

A lot of this will be fixed once CoatRack adds a collision mesh to his stage.


RE: Getting stuck in Walls - A.J. - 01-20-2015 06:12 PM

It's good practice to not embed polygons inside other polygons.
For example, if you have a box on the floor, remove the bottom polygon of the box.